Descending to next level, the party spies a room with a rust monster. After the party engages the beast in combat, the seven Duergar in the next room wander into the fray. Interestingly they are armed with wooden quarterstaves and leather armor. The party soon vanquishes them and resumes exploring.
Entering a dark room, the party battles a wight. Lars tries to control it, but no luck. The party destroys the undead creature. A couple of rooms over a 2nd wight waits for Lars to try again. Luck shines on Lars and the wight becomes friendly. After a bit of conversations, the wight is named Benson Woodhouse, and equipped to explore the rest of the crypts with the party.
A couple of rooms with skeletons do not offer much sport for the party, but the nasty traps guarding the treasure do. Billy's eyes gleam with the shine of platinum.
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Session Characters: Kushi, Lars, Luce, Billy
Session XP: 1842.5 XP each
Session Loot: 7 leather armor, 7 quarterstaves, 21 javelins, 20 GP, Scroll of Spiked Pit (375 GP), Wand of Disguise Self (750 GP), 5 GP, 30 SP, Masterwork Chainmail (300 GP), Potion of Enlarge Person (50 GP), 28 PP, 253 GP, 66 SP, 70 CP, Carnelian (65 GP), Freshwater Pearl (9 GP), Pyrite (11 GP), Turquoise (10 GP), Masterwork Heavy Wooden Shield (157 GP), 12 GP, 87 SP, 130 CP, Azurite (8 GP), Shell (11 GP), Copper brazier with religious markings (50 GP), Decorated silver plate (60 GP), Gold bowl with dragon engravings (400 GP), Silver and glass decanter (75 GP), Silver chess set (50 GP), Silver comb with gold handle (125 GP)
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