Sunday, July 27, 2014

We All Live In A Yellow Pub, Marine.

After a good night sleep, the party goes back to the Owlbear and kill it.  Then they resume their exploration of the crypts.  Going into a secret door, they find a room filled with a giant mushroom.  And it turns out, the mushroom doesn't like visitors.  Once the battle is underway, the mushroom releases a spore into the air that seems to affect everyone's sense of reality.  Some were melting, some were drowning, some were running away.  But everyone agreed, as they floated on purple clouds, that they needed to own and operate a yellow pub.  Somewhere in the haze, enough will comes to bear to destroy the dire fungus.  Everyone's heads clear, and the party regroups to move onward.

Back to a side corridor, the party forces its way into a well guarded room.  The dark stalker was not amused and turned out the lights.  Not able to overcome the deeper darkness, the party threw grease around, stumbles, summoned a pit, and pushed every area of the room.  Eventually the dark stalker, Luce, and Kushii fall into the pit.  The lights come on suddenly, and Kushii seems to be cleaning off quite a bit of blood.  The dark stalker is dead.

Going on, the party wanders into a room with a demon face scribed on the wall.  Stirges spring forth and attack the party, except for Luce who is wearing a demon mask from elsewhere in the crypts.  After Billy shoots the last stirge, the party decides to rest again.

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Session Characters:  Kushii, Billy, Lars, Luce, Karabella
Session XP:  1120 XP
Session Loot:  22 PP, 300 GP, 128 SP, 1090 CP, 22 GP, Scroll of Delay Poison (150 GP), Wand of Light (375 GP), 33 PP, 236 GP, 100 SP, Bloodstone (35 GP), Lapis Lazuli (9 GP), Obsidian (10 GP), Masterwork Whip (301 GP), Potion of Remove Fear (50 GP), Potion of Resistance (25 GP), Potion of Sanctuary (50 GP), Scroll of Identify (25 GP)

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